Friday 24 October 2008

Commentary on Dialog Final Projects

How is dialog created?

Some people used one space inside of another to create dialog. They also used two different spaces that were connected by the skewers. A technique used was making one space draw your eye to another to show the relationship.



How is a sense of space/place defined?

Space was usually defined by at least 3 sides of a structure that used closure. There was also quite a lot of primary and secondary spaces. Some spaces consisted of one plane protruding through another.



How is the idea of a system generated?

The engagement of skewers created opportunities for dialog. These systems were generated by the sharing of boundaries of spaces. A system is created by repetition and the way that the skewers were arranged.


How does the joinery support the project concept/strategies?

When you can join together the pieces of the project from different angles and sides, you begin to find new ways in exploring combining ideas. It's the process of working with the materials and building up strategies from the mistakes you make along the way.


How is scale utilized in the project?

Scale was used to determine primary and secondary spaces. It was also used to show a direct relationship with the size of one space to another.



How do two-dimensional images add to the understanding of the project?

These images show detail of the spaces from all sides. You can zoom in or out and look at only one view at a time as opposed to being distracted by the 3D structure and it's complexity.


How did the initial project idea evolve?

The original project idea usually started with simple shapes for the spaces such as triangles and squares. The project was then developed into more of a unified piece when we were asked to create our two-part structure instead of one. It became a project about communicating through the project's unity without having to explain what was going on or be as literal about the figures.

Dialogue Final Project









Sunday 12 October 2008

Dialogue




















This project involved skewers and bristol board again. The purpose in this model was to simply unity through more than one space. We had to use dialogue to bring unity into two spaces. I explored the relationships between 3d shapes. My precedents were patterns that I found online. One thing that I used in my graphic to represent a precedent was a puzzle. In our directions we were supposed to explore interrelationships between different elements. The puzzle was a more literal version of this aspect. I then looked into more complicated optical illusions and abstract patterns. I observed the way in which they were affected my positive and negative space, as well as proximity of elements. This model was tricky in that it was challenging to unite the two smaller spaces than the previous model which was not in two separate pieces. I ran into several problems in this project. The skewers were too long for several ways I tried to use them. It was also difficult to use the skewers without creating additional spaces to the 2 spaces we were required to have.

Comparing Projects



I chose to compare my unity model with Kristen Sylvia's model. My project was unified with skewers that met at three different places and created an "x' crossing. Kristen Sylvia's project was completely different than mine but it was interesting to compare our strategies. She combined several modules to create an overall feeling of unification, while my project could be seen as more of a single unit overall. Another aspect of her project, that I thought was very interesting, was the way in which she manipulated her bristol board. Her module consisted of a sail shaped piece of paper that had another piece of paper overlapping it. The second piece of paper was folded into ridges to contrast the sail. She had a unique style that showed up very well in her work. I appreciated that her project was completely different than anyone of the other ones. My project used the same materials and was approximately the same size, yet because she chose to use that specific module, her project didn't look anything like mine. My project was a series of folded pieces of paper, mostly just folded in half. My precedent was a Chinese temple in which the archicture was sort of reflected through my model. I think because I had more of a set precedent that my model was more literal and less abstract. Kristen's was the opposite because she figured out a pattern to use as soon as she started working and she used that pattern all the way through her project. I, on the other hand, created several completely different models and eventually settled with one that fit the same qualitites as my precedent.

Friday 10 October 2008

Unity

Final Project
My final model achieves unity with a pattern of crossings and then unifying my paper and my skewers. My precedent for this model came from a Chinese temple that expressed unity through uniting curved shapes with pointy junctions.


2nd Iteration:
This model achieves unity better but I did not find a good use for all of my paper planes.


1st Iteration:
My first model shows unity but needed some work on the my part in the craft of the model. It was a neat idea to be able to put the model on any of the four sides and it still look the same, but some of the outside parts of it were uneven.



Ideation:
This project was to combine and assemble 12: ten-inch long skewers, along with 12: 4"x6" bristol board planes. The purpose of this project was to achieve unity in some way. My project achieves unity with the "x" crossing sections that I designed.

Unity Graphic and Descriptive Drawings













Tuesday 7 October 2008

Lighting Project

This was my final lighting fixture drawing.

This project focused on zooming in and out, examining a light from different angles, and again using a viewfinder to help with the tasks.

Architecture Project in the Studio Arts Building

Architectural Hardware

Lighting

Architectural Detail